News Details:

It's Time for "ZENKAI Ultra Space-Time Rush"!

Start Time: 2025-04-30 14:30:00 (JST) ~ End Time: 2030-01-01 00:00:00 (JST)

Take on the ZENKAI Ultra Space-Time Rush and get awesome rewards!

Updates
  • Added Wasteland Bandit Yamcha (DBL31-03S)'s Awakening Z Power to the exchange lineup.
2025/05/14 15:00 Update
  • Planned addition of Launch (DBL31-05S)'s Awakening Z Power to the exchange lineup.

About ZENKAI Ultra Space-Time Rush
Use every fighter at your disposal to take on a series of enemies in this all-out battle of endurance!
Get points by defeating enemies and obtain special medals you can trade for fantastic rewards!

How to Play


1. Form your party for battle
Once you use a character in your party, you can't select them again!
Think carefully about which characters to battle with and when!
*Characters set only as support will also be unable to be used again.
2. Get rewards by collecting points!
Earn points for clearing tiers and completing Trials!
Even if you lose a battle, you can now get points for completing Trials as long as you meet the specified conditions!

You'll earn Rush Medals and ZENKAI Rush Medals when you obtain enough points from the floors!
Exchange these medals at the Ultra Space-Time Rush Exchange Shop for awesome rewards!
3. Get Awakening Z Power at the Ultra Space-Time Rush Exchange Shop!
Trade the ZENKAI Rush Medals you earn in the Event for LEGENDS LIMITED characters' Awakening Z Powers at the Exchange Shop!
Claim victory in the Rush every season and aim for Zenkai Awakening Rank VII!

Strategy Tips


Power up tons of characters!
Once you've had a character in your party, you can't use them again. Bringing lots of strong characters is the key to success!
Deploy lower power-leveled characters first so you can save your stronger ones and have the advantage in later battles!

Use Battle Bonus characters!
Characters with certain Tags and Episodes will give you an advantage in ZENKAI Ultra Space-Time Rush battles!
For more information, check the ZENKAI Ultra Space-Time Rush Enemy List or Strategy Hints under battle information.
*Strategy Hints will be displayed for stages with Battle Bonus characters.

Some Featured Characters


Wasteland Bandit Yamcha
Traits
Ultimate ArtsNo Switching
Traits
Ultimate ArtsSpecial Cover Change NullificationUnfavorable Element Factor NullificationNo SwitchingStrike BackCover ChangeAssault
*Traits include abilities and effects at maximum stats.
Battle Style
Melee Type
Episode
Dragon Ball Saga
Character Tag
DBWeapon Wielder
Ultimate Skill
Panzer Faust
Deals massive Explode damage.
The following effects occur on hit:

Restores own health by 25%.
Reduces enemy Ki by 70.
Inflicts enemy with Attribute Downgrade "-150% to Ki Recovery" for 5 timer counts.

*Blast Armor when charging forward.
Panzer Faust
Massive Damage (Explode)

▼On Activation
・Ultimate damage +20% (3 counts)

▼On Hit
・Health +30%
・Enemy Ki -70
・Enemy Ki Recovery -150% (5 counts)
・Enemy Dragon Balls -1

*Blast Armor when charging forward
Special Move
Wolf Fang Fist
Deals major Slice damage.
The following effects occur on hit:

Draw a Special Arts Card next.
100% chance to inflict Heavy Bleed.
Wolf Fang Fist
Massive Damage (Slice)

▼On Hit
・Draw Special Arts next
・Inflict enemy with Heavy Bleed
・Seal enemy card slot (10 counts)
・Steal 1 enemy Dragon Ball (30% chance)

*Blast Armor when charging forward
Main Ability
You're not the only one with special powers, kid!
Draw the Ultimate Arts Card "Panzer Faust" next.
Restores own Ki by 40.
+30% to damage inflicted (cannot be cancelled).
Restores own Vanishing Gauge by 100%.

Requirements: 25 timer counts must elapse.
You're not the only one with special powers, kid!
・Draw Ultimate Arts next
・Ki +40
・Vanishing Gauge +100%
・Damage +30% (uncancellable)
・Cancel Attribute Downgrades

*Requirement
25 timer counts elapsed
Special Skill
Mr. Handsome
Restores own Ki by 40.
Cancels own Attribute Downgrades.
Reduces enemy Ki by 40.
Inflicts all enemies with Attribute Downgrade "+20% to Damage Received" for 15 timer counts.
Mr. Handsome
・Health +15%
・Ki +40
・Cancel Attribute Downgrades
・Sub counts on switch -1 (non-stacking)
*Effect resets on switch
・Enemy Ki -40
・All enemy damage received +20% (15 counts)
・All enemy Health Restoration -20% (15 counts)
Z Ability
Z Ability I
If "Element: GRN"
・Base Strike Attack +25%
・Base Strike Defense +25%
Z Ability II Limit Break to ★3 to Enhance
If "Element: GRN"
・Base Strike Attack +30%
・Base Strike Defense +30%
Z Ability III Limit Break to ★6 to Enhance
If "Element: GRN", "Element: YEL", or "Episode: Dragon Ball Saga"
・Base Strike Attack +40%
・Base Strike Defense +40%
Z Ability IV Limit Break to ★7+ to Enhance
If "Element: GRN", "Element: YEL", or "Episode: Dragon Ball Saga"
・Base Strike Attack +45%
・Base Strike Defense +45%
Zenkai Ability
Zenkai Ability I Unlock with Awakening Rank I
If "Element: GRN" & "Tag: DB"
・Base Strike Attack +20%
・Base Blast Attack +15%
・Base Strike Defense +20%
・Base Blast Defense +15%
Zenkai Ability II Upgrade with Awakening Rank III
If "Element: GRN" & "Tag: DB"
・Base Strike Attack +25%
・Base Blast Attack +20%
・Base Strike Defense +25%
・Base Blast Defense +20%
Zenkai Ability III Upgrade with Awakening Rank V
If "Element: GRN" & "Tag: DB"
・Base Strike Attack +35%
・Base Blast Attack +30%
・Base Strike Defense +35%
・Base Blast Defense +30%
Zenkai Ability IV Upgrade with Awakening Rank VII
If "Element: GRN" & "Tag: DB"
・Base Strike Attack +40%
・Base Blast Attack +35%
・Base Strike Defense +40%
・Base Blast Defense +35%
Unique Ability
Infamous Bandit
The following effects occur when this character enters the battlefield:

+60% to damage inflicted (cannot be stacked).
+30% to own Critical Rate (cannot be stacked).
+30% to Critical damage inflicted (cannot be stacked).
Randomly draws 1 new card when you have 3 or fewer cards.
Randomly destroys 1 enemy card.
Cunning Payback
Reduces damage received by 20% when battle starts (cannot be cancelled).

The following effects occur after enemy attack is over:

Reduces enemy's Dragon Balls by 1 (activates twice).
Inflicts all enemies with Attribute Downgrade "+20% to Damage Received" for 15 timer counts.
Inflicts all enemies with "No Switching" for 3 timer counts (activates three times).
Reduces damage received by 20% (cannot be cancelled) (activates once).
Infamous Bandit
▼On Battle Start
・Damage +180% (uncancellable)
・Damage Guard +80% (uncancellable)
・Critical Rate +30% (uncancellable)
・Critical damage +30% (uncancellable)

▼On Battlefield Entry
・Draw 1 card if hand has 3 or fewer
・Destroy 1 enemy card

▼On Strike/Blast Arts Hit
・Ki +5
・Ally sub counts -1 (3 times)
*Activations reset on switch
Cunning Payback
▼On Strike/Blast Arts Critical Hit
・Draw 1 card (1 time)
*Activations reset on switch
・Damage +30% (10 counts) (non-stacking)
・Draw Speed +1 (non-stacking)
・Nullify Special Cover Changes (5 counts)

▼When Enemy Attack Ends
・Draw up to 2 cards if hand has 3 or fewer
・Next activated Special Move/Ultimate damage +10% (up to 30%)
・Nullify Element disadvantages (5 counts)
・Enemy Dragon Balls -1 (2 times)
・All enemy damage received +20% (15 counts)
・Prevent all enemy switching (3 counts)
Dragon Ball Chaser Get with Adept Class Awakening Panel
▼When on Battlefield and Enemy Gains 1 Dragon Ball
・Health +10%
・Ki +20
・Damage +20% (uncancellable) (2 times)
・Health Restoration +10% (uncancellable) (2 times)

▼When Hit by Enemy Arts
・Damage +10% (20 counts) (up to 30%)
・Strike/Blast Arts cost -5 (15 counts) (non-stacking)
First Mark in a Long While Get with Powerful Class Awakening Panel
▼On Cover Change
・Impact/Explode Damage Guard +10% (10 counts)
・Enemy Ki -30

▼On Enemy Character Confrontation
・Ki +30
・Strike damage +10% (10 counts)
・Special Move damage +20% (10 counts)
Ultimate Skill
Panzer Faust
Deals massive damage.
Panzer Faust
Deals massive damage.
Special Move
Wolf Fang Fist
Deals major damage.
Wolf Fang Fist
Deals massive damage.
[Tournament of Power] Abilities
Infamous Bandit





[Start of turn / Self]
+50% to damage inflicted for 1 turn.
+30% to Critical Rate for 1 turn.
+30% to Critical damage inflicted for 1 turn.

[On Strike Arts attack / Self]
+30% to Critical Rate for 1 turn.

[On Strike Arts hit / Enemy]
・Inflicts Heavy Bleed for 1 turn.
Cunning Payback





[Start of 2nd turn / Activate Special Action / Multi-target]
・+40 to own Ki Recovery for 2 turns.
・Inflicts enemies in range with Attribute Downgrade "-40 to Ki Recovery" for 1 turn.

[After receiving an attack / Multi-target]
-20% to own damage received (cannot be cancelled) (activates once).
・Inflicts enemies in range with Attribute Downgrade "+20% to damage received" for 1 turn.
Infamous Bandit





[Start of turn / Self]
+60% to damage inflicted (cannot be cancelled) (activates once).
+15% to Ki Recovery (cannot be cancelled) (activates once).
+30% to Critical Rate for 1 turn.
+30% to Critical damage inflicted for 1 turn.

[On Strike Arts attack / Self]
+5% to Strike damage inflicted for 1 turn.
+30% to Critical Rate for 1 turn.
+10% to Special Move Gauge.

[On Strike Arts hit / Enemy]
・Inflicts Heavy Bleed for 1 turn.
Cunning Payback





[Start of 2nd turn / Activate Special Action / Multi-target]
・Inflicts enemies in range with Attribute Downgrade "-40 to Ki Recovery" for 1 turn.
・+50 to own Ki Recovery for 2 turns.

[After receiving an attack / Multi-target]
・Inflicts enemies in range with Attribute Downgrade "+30% to damage received" for 2 turns.
・Inflicts enemies in range with Attribute Downgrade "-30% to Health Restoration" for 2 turns.
+10% to own Special Move damage inflicted (cannot be cancelled) (activates twice).
+10% to own Ultimate damage inflicted (cannot be cancelled) (activates twice).
-20% to own damage received (cannot be cancelled) (activates once).
[Tournament of Power] Z Abilities
[Tournament of Power] Z Ability I
If "Element: GRN"
・Base Strike Attack +25%
・Base Strike Defense +25%
[Tournament of Power] Z Ability II Limit Break to ★3 to Enhance
If "Element: GRN"
・Base Strike Attack +30%
・Base Strike Defense +30%
[Tournament of Power] Z Ability III Limit Break to ★6 to Enhance
If "Element: GRN", "Element: YEL", or "Episode: Dragon Ball Saga"
・Base Strike Attack +40%
・Base Strike Defense +40%
[Tournament of Power] Z Ability IV Limit Break to ★7+ to Enhance
If "Element: GRN", "Element: YEL", or "Episode: Dragon Ball Saga"
・Base Strike Attack +45%
・Base Strike Defense +45%
Tournament of Power Zenkai Ability
[Tournament of Power] Zenkai Ability I Unlock with Awakening Rank I
If "Element: GRN" & "Tag: DB"
・Base Strike Attack +20%
・Base Blast Attack +15%
・Base Strike Defense +20%
・Base Blast Defense +15%
[Tournament of Power] Zenkai Ability II Upgrade with Awakening Rank III
If "Element: GRN" & "Tag: DB"
・Base Strike Attack +25%
・Base Blast Attack +20%
・Base Strike Defense +25%
・Base Blast Defense +20%
[Tournament of Power] Zenkai Ability III Upgrade with Awakening Rank V
If "Element: GRN" & "Tag: DB"
・Base Strike Attack +35%
・Base Blast Attack +30%
・Base Strike Defense +35%
・Base Blast Defense +30%
[Tournament of Power] Zenkai Ability IV Upgrade with Awakening Rank VII
If "Element: GRN" & "Tag: DB"
・Base Strike Attack +40%
・Base Blast Attack +35%
・Base Strike Defense +40%
・Base Blast Defense +35%
DBL31-03S
DBL31-03S

ZENKAI Ultra Space-Time Rush doesn't use up any Energy, so feel free to attempt it as many times as you want! Try and get as many points as you can!

Clear all the battles and Trials to receive more than three times the usual number of medals! Ultra Space-Time Rush SUPER on now!

Ultra Space-Time Rush Exchange Shop Lineup


Clear all 3 Rushes at Rank Z and trade the ZENKAI Rush Medals you obtain for Awakening Z Powers!

ZENKAI Rush Medal Exchange Items
NEW!
*Items listed above are only a portion of those that can be exchanged for. Check the in-game Exchange Shop for details.

Rush Medal Exchange Items
*Items listed above are only a portion of those that can be exchanged for. Check the in-game Exchange Shop for details.

"RUSH LIMITED! #2" Summon On Now!


An amazing Summon that includes some LEGENDS LIMITED characters and guarantees one SPARKING character!
Get strong characters by collecting special Summon Tickets from the Ultra Space-Time Rush Exchange Shop!

Available LEGENDS LIMITED Characters


Piccolo
DBL22-03S

Goku
DBL15-05S

Super Saiyan 2 Gohan (Youth)
DBL10-06S

God of Destruction Beerus
DBL07-11S
*Z Powers for non-LEGENDS LIMITED characters will also appear in this Summon.

Required Summon Tickets


RUSH LIMITED! #2 Summon Tickets
Spend 10 of these tickets to use the corresponding Summon.
This Summon can only be played with 10 tickets each time and is not available as a single Ticket Summon.
  • You can hold up to 20 "RUSH LIMITED! #2 Summon Tickets".
  • You won't be able to use the tickets after the lineup for the "RUSH LIMITED! #2" Summon updates.


Exchange Shop
  • Items listed above are only a portion of what is available for exchange.
  • Check the in-game Exchange Shop for more details.
  • Before they can be Zenkai Awakened, a character's Limit Break must have reached at least ★7.
  • Awakening Z Powers can be obtained at the Exchange Shop even if the relevant character's Limit Break is below ★7.
  • The max amount of a character's Awakening Z Power you can hold is 7000.
  • Awakening Z Powers that go over your limit are automatically exchanged to Z Medals.
  • Arts Cores and "RUSH LIMITED! #2 Summon Tickets" have seasonal exchange limits.
  • Check the in-game Exchange Shop for more details on the exchange limits.
  • The exchange limits for Ultra Space-Time Rush Exchange Shop lineup Arts Cores and "RUSH LIMITED! #2 Summon Tickets" reset when the season changes.

Important Notes
  • Event content, as well as Event start and end dates, may change without prior notice.
  • The Event period may be subject to change depending on maintenance duration.
  • You can switch between Regular Stats and Tournament of Power Stats using the tabs above character details.
  • The character details are for Limit Break ★7+ and Godly Class.
  • Zenkai Awakening information is for Awakening Rank VII.
  • Tags exclusive to LEGENDS BATTLE ROYAL are not listed in this notice.
  • ZENKAI Ultra Space-Time Rush is available after you clear Main Story 2-8-6 on NORMAL difficulty.
  • Points are valid only in the season in which they are obtained.
  • Points and clear statuses of each Rush will reset at the start of the next season.

We hope you continue to enjoy Dragon Ball Legends.

Dragon Ball Legends Management Team