Transmission Decoded

Zenkai Awaken "Majin Buu (Good): Hercule (Assist) (DBL76-03S)"!

▸ START: 2026/07/15 15:00 JST ~ END: 2026/08/05 15:00 JST

Majin Buu (Good): Hercule (Assist) can now be Zenkai Awakened!

Clear Events and Missions to get Awakening Z Power!
Play and Awaken to the maximum rank!

Check the abilities after Zenkai Awakening!


Majin Buu (Good): Hercule (Assist)
Traits
Special Cover Change (Strike)
Traits
Special Cover Change (Strike)
*Traits include abilities and effects at maximum stats, as well as those from before ZENKAI Awakening.
Battle Style
Support Type
Episode
Majin Buu Saga (Z)
Character Tag
RegenerationAbsorption
Ultimate Skill
Ultra Super Buu Rush *Blast Armor when charging forward
Deals massive Impact damage.
+30% to Ultimate damage inflicted for 3 timer counts upon activation.

The following effects occur on hit:

Destroys all of your own cards and randomly draws 4 new ones.
Destroys all of your enemy's cards.
Inflicts enemy with Forced Switching.

[If Ultimate Arts is enhanced]
Applies the following effects to self upon activation:

+20% to Ultimate damage inflicted for 3 timer counts.
Nullifies unfavorable Element factors for 15 timer counts (cannot be cancelled).

*Blast Armor when charging forward.
Ultra Super Buu Rush *Blast Armor when charging forward
Massive Damage (Impact)

▼On Activation
・Ultimate damage +40% (3 counts)

Also, when Ultimate Arts is enhanced:
・Ultimate damage +20% (3 counts)
・Nullify Element disadvantages (15 counts) (uncancellable)

▼On Hit
・Destroy entire hand, then draw 4 cards
・Force enemy switch
・Destroy entire enemy hand

*Blast Armor when charging forward
Special Move
Dynamic Buu Punch *Blast Armor when charging forward
Deals major Impact damage.
+30% to Special Move damage inflicted for 3 timer counts upon activation.

The following effects occur on hit:

Shortens allies' substitution counts by 2.
Obscures all enemy cards for 5 timer counts.
All cards are turned face down for the effect duration and their positions are shuffled.

[If Special Move Arts is enhanced]
The following effects occur upon activation:

Cancels enemy's Attribute Upgrades & Buff Effects.
Inflicts all enemies with "No Switching" for 3 timer counts.

*Blast Armor when charging forward.
Dynamic Buu Punch *Blast Armor when charging forward
Massive Damage (Impact)

▼On Activation
・Special Move damage +50% (3 counts)

Also, when Special Move Arts is enhanced:
・Cancel enemy Attribute Upgrades/Buff Effects
・Prevent all enemy switching (3 counts)

▼On Hit
・Ally sub counts -2
・Obscure enemy hand (5 counts)

*Blast Armor when charging forward
Main Ability
You a big meanie! You no pick on Buu's friend!
Draw the Ultimate Arts Card "Ultra Super Buu Rush" next.
Restores own health by 20% and Ki by 50.
Restores own Vanishing Gauge by 100%.
-5 to own Arts costs for 15 timer counts.
Cancels own Attribute Downgrades and Abnormal Conditions.

[If Main Ability is enhanced]
Applies Buff Effect "Nullifies enemy's 'Reduce Ki' effects" to self for 20 timer counts.
Inflicts all enemies with Attribute Downgrade "+3 to substitution count" for 15 timer counts.

Requirements: 25 timer counts must elapse.
You a big meanie! You no pick on Buu's friend!
・Draw Ultimate Arts next
・Health +30%
・Ki +50
・Vanishing Gauge +100%
・All Arts costs -5 (15 counts)
・Cancel Attribute Downgrades/Abnormal Conditions

▼When Main Ability Is Enhanced
・Protect Ki (20 counts)
・All enemy sub counts on switch +3 (15 counts)

*Requirement:
25 timer counts elapsed
Special Skill
Time to hit 'em hard!
Randomly draws 1 new card.
Restores own health by 10% and Ki by 40.
+15% to Special Move damage inflicted for 20 timer counts.
Shortens allies' substitution counts by 2.

[If Special Arts is enhanced]
+30% to damage inflicted for 20 timer counts (cannot be stacked) (cannot be cancelled).
Nullifies own Attribute Downgrades and Abnormal Conditions for 20 timer counts (cannot be cancelled).
Gradually restores own health each timer count for 20 timer counts (cannot be cancelled).
Time to hit 'em hard!
・Draw 1 card
・Health +15%
・Ki +50
・Ally Special Move damage +15% (20 counts)
・Ally sub counts -2

▼When Special Arts Is Enhanced
・Damage +30% (20 counts) (non-stacking) (uncancellable)
・Nullify Attribute Downgrades/Abnormal Conditions (20 counts) (uncancellable)
・Gradually restore health (20 counts) (uncancellable)
Z Ability
Z Ability I
If Majin Buu Saga (Z)
・Base Blast Attack +22%
・Base Blast Defense +22%
Z Ability I
If Majin Buu Saga (Z)
・Base Blast Attack +22%
・Base Blast Defense +22%
Z Ability II Limit Break to ★3 to Enhance
If Majin Buu Saga (Z) or Regeneration
・Base Blast Attack +26%
・Base Blast Defense +26%
Z Ability II Limit Break to ★3 to Enhance
If Majin Buu Saga (Z) or Regeneration
・Base Blast Attack +26%
・Base Blast Defense +26%
Z Ability III Limit Break to ★6 to Enhance
If Majin Buu Saga (Z) or Regeneration
・Base Blast Attack +30%
・Base Blast Defense +30%

If Majin Buu Saga (Z)
・Base Strike Defense +15%
Z Ability III Limit Break to ★6 to Enhance
If Majin Buu Saga (Z) or Regeneration
・Base Blast Attack +30%
・Base Blast Defense +30%

If Majin Buu Saga (Z)
・Base Strike Defense +15%
Z Ability IV Limit Break to ★7+ to Enhance
If Majin Buu Saga (Z) or Regeneration
・Base Blast Attack +35%
・Base Blast Defense +35%

If Majin Buu Saga (Z)
・Base Strike Defense +18%
Z Ability IV Limit Break to ★7+ to Enhance
If Majin Buu Saga (Z) or Regeneration
・Base Blast Attack +35%
・Base Blast Defense +35%

If Majin Buu Saga (Z)
・Base Strike Defense +18%
Zenkai Ability
Zenkai Ability I Unlock with Awakening Rank I
If & Majin Buu Saga (Z)
・Base Strike Attack +15%
・Base Blast Attack +20%
・Base Strike Defense +15%
・Base Blast Defense +20%
Zenkai Ability II Upgrade with Awakening Rank III
If & Majin Buu Saga (Z)
・Base Strike Attack +20%
・Base Blast Attack +25%
・Base Strike Defense +20%
・Base Blast Defense +25%
Zenkai Ability III Upgrade with Awakening Rank V
If & Majin Buu Saga (Z)
・Base Strike Attack +30%
・Base Blast Attack +35%
・Base Strike Defense +30%
・Base Blast Defense +35%
Zenkai Ability IV Upgrade with Awakening Rank VII
If & Majin Buu Saga (Z)
・Base Strike Attack +35%
・Base Blast Attack +40%
・Base Strike Defense +35%
・Base Blast Defense +40%
Unique Ability
Friend of the World Champion
Applies the following effects to self when battle starts:

+100% to damage inflicted (cannot be cancelled).
Reduces damage received by 70% (cannot be cancelled).
+30% to Ki Recovery (cannot be cancelled).

Applies the following effects to self when this character enters the battlefield:

Randomly draws 1 new card when you have 3 or fewer cards.
Restores Ki by 30.
+60% to damage inflicted (cannot be cancelled) (activates once).
+20% to damage inflicted (cannot be cancelled) (activates three times).

The following effects also occur according to the number of times this character has been on the battlefield:

[2 or more times]
Restores own health by 5%.
+15% to damage inflicted by allies (cannot be cancelled) (activates once).
Shortens allies' substitution counts by 1.

[3 or more times]
Increases own Arts Card Draw Speed by 1 level (cannot be cancelled) (activates once).
+15% to own Critical Rate (cannot be cancelled) (activates once).
Applies Buff Effect "Nullifies enemy's special actions that activate when changing cover" to self for 10 timer counts.
Enhances own Special Move Arts (activates once).
Enhances own Special Arts (activates once).
Enhances own Ultimate Arts (activates once).
Enhances own Main Ability (activates once).
Reduces enemy Ki by 30.

The following effects occur if own remaining health is 50% or below when hit by an enemy's Arts attack while this character is on the battlefield (activates once):

Restores own health by 30%.
Reduces enemy Ki by 100.
Inflicts all enemies with 3 substitution counts.

Additional +30% to damage inflicted by allies until this character is defeated (cannot be cancelled) (activates once).
Reformed Majin
Knocks enemy back to long range if a cover change is performed against their Strike Arts attack (activates during assists).

[Comboable Arts]
Special Move Arts

Applies the following effects to self when performing a special cover change (activates during assists):

Randomly destroys 1 of your own cards and draws a Special Move Arts Card next.
-15 to the next Special Move Arts cost (cannot be stacked).

The following effects occur every time this character uses a Strike or Blast Arts Card (activates once):

Restores own Ki by 20.
Applies Attribute Upgrade "Shortens substitution count by 2" to self for 15 timer counts.
Restores ally health by 5%.

Activation count resets after character switch.

Shortens own substitution count by 4 when this character is switched to standby (activates three times).

Also applies the following effects to allied "Episode: Majin Buu Saga (Z)" or "Tag: Regeneration":

Restores health by 5%.
+15% to damage inflicted for 15 timer counts.
+20% to Ki Recovery for 15 timer counts.
Cancels Attribute Downgrades and Abnormal Conditions.

The following effects occur when this character is defeated:

Reduces enemy's Dragon Balls by 2.
Inflicts all enemies with Attribute Downgrade "+15 to all Arts costs" for 15 timer counts.
Inflicts all enemies with Attribute Downgrade "-1 Arts Card Draw Speed level" for 15 timer counts.
Starter Ability
・Damage +280%
・Damage Guard +260%
・Ki Recovery +50%
・Draw Speed +1

*All uncancellable
Friend of the World Champion
▼On Battlefield Entry
・Draw 1 card if hand has 3 or fewer
・Ki +50
・Damage +20% (uncancellable) (3 times)
・Destroy 1 enemy card
・Enemy Ki -35

Also, based on battlefield entry count:
[2nd and on]
・Health +10%
・Ally damage +15% (uncancellable) (1 time)
・Ally sub counts -1
[3rd and on]
・Critical Rate +15% (uncancellable) (1 time)
・Nullify Special Cover Changes (10 counts)
・Enhance Special/Special Move/Ultimate Arts (1 time)
・Enhance Main Ability (1 time)

▼When Hit by Enemy Arts, If Health Is 50% or Lower (1 Time)
・Health +30%
・Damage Guard +20% (uncancellable)
・Ally damage +30% (uncancellable)
・Enemy Ki -100
・All enemy sub counts +3
Special Cover Change
[Effective Against]


[Comboable Into]
Reformed Majin
▼On Special Cover Change
・Destroy 1 card, then draw Special Move Arts next
・Special Move damage +40% (3 counts)
・Next activated Special Move Arts cost -15 (non-stacking)

▼On Strike/Blast Arts Use (1 Time)
*Activations reset on switch
・Ki +20
・Sub counts on switch -2 (15 counts)
・Ally health +5%

▼On Return to Standby
・Sub counts -4 (3 times)

Also, for Majin Buu Saga (Z) or Regeneration allies:
・Health +5%
・Damage +15% (15 counts)
・Damage Guard +10% (15 counts)
・Ki Recovery +20% (15 counts)
・Cancel Attribute Downgrades/Abnormal Conditions

▼When Defeated
・Enemy Dragon Balls -2
・All enemy Draw Speed -1 (15 counts)
・All enemy Arts costs +15 (15 counts)
Champion's Pep Talk
Get with Awakening Rank III
▼While Not Defeated and Enemy Activates Ultimate/Awakened Arts (2 Times)
・Ally on battlefield health +20%

▼While Not Defeated and Ally Is Prevented from Switching (2 Times)
・Enemy Special Move/Ultimate/Awakened Arts power -30% (5 counts)

▼While Not Defeated and Enemy Activates a Combo-Breaking Action (1 Time)
・Enemy Ki -100
Bonds of Friendship
Get with Awakening Rank VI
▼While Not Defeated, Based on Ally Battlefield Entry Count
[1st and on]
・On Strike/Blast Arts hit, Strong Poison infliction chance +5% (uncancellable) (6 times)
・On Strike/Blast Arts hit, Paralyze infliction chance +5% (uncancellable) (6 times)
[10th and on]
・Ally health +3%
DBL76-03S

Content and Obtainable Items
×4000
×3000
×3000
×1200
*Will be added to the ZENKAI Rush Medal Exchange on 2026/08/05 15:00 JST.

Content Info


[Majin Buu (Good): Hercule (Assist) (DBL76-03S)] Awakening Z Power Missions
2026/07/15 15:00 JST2026/08/05 15:00 JST
Complete all the Missions to get a total of 4000 Awakening Z Power for Majin Buu (Good): Hercule (Assist)!

Take on Daily Missions!
Complete the Daily Missions and collect the rewards to clear Awakening Z Power Missions!
Log in every day and take on the Missions!

Battle with the specified characters!
Seize victory with Majin Buu (Good): Hercule (Assist) and other "Episode: Majin Buu Saga (Z)" characters!
Missions will be cleared based on the number of wins!
You can also clear Missions based on the number of times you K.O. characters!


ZENKAI Rush Battle - Majin Buu (Good): Hercule (Assist) -
2026/07/15 15:00 JST2026/07/29 15:00 JST
Get Clear Rewards by clearing the Boss stages that appear every five floors!
Clear all 30 floors!
*Clear Rewards are automatically distributed.

Rewards (Total)
Awakening Z Power [Majin Buu (Good): Hercule (Assist)] ×3000
Chrono Crystal ×300
Slot Remover ×50
Rush Medal ×20000

Use Quick Battle to blast through floors!
Quick Battle is a feature that allows you to skip battles if you're stronger than the enemy and the difference in power is too great!
Check the box on the battle prep screen before entering battle!

*Quick Battle cannot be used after reaching floor 25.
*You can earn battle rewards even when using Quick Battle.
*Energy will be consumed as usual.

Make use of Battle Bonus characters!
Battle Bonus characters will have useful effects, like stat increases, during battle!
Strengthen these characters and put them into battle!


ZENKAI AWAKENING - Majin Buu (Good): Hercule (Assist) (DBL76-03S) -
This Summon exclusively drops Awakening Z Power for the specified character!

Play a discounted Single Summon once a day!
Plus, get 100 Awakening Z Power for this character as a freebie from Consecutive Summons!


ZENKAI Awakening Booster [Majin Buu (Good): Hercule (Assist) (DBL76-03S)]
2026/07/15 15:00 JST2026/07/25 15:00 JST
Missions to help power up "Majin Buu (Good): Hercule (Assist)" are here for a limited time!

Use Chrono Crystals to unlock the Missions and aim to clear them all!
Even if you don't have the character, you can get them, Limit Break them to ★7, and reach Awakening Rank I!

Mission Rewards (Total)
  • Z Power [Majin Buu (Good): Hercule (Assist)] × 3000
  • Awakening Z Power [Majin Buu (Good): Hercule (Assist)] × 1200
  • Boost Soul 1 [YEL] × 2000
  • Boost Soul 2 [YEL] × 2000
  • Boost Soul 3 [YEL] × 2000
  • Skip Ticket × 50
  • Slot Remover × 50
Unlock Cost
Chrono Crystal × 2000


Get Awakening Z Power from the ZENKAI Ultra Space-Time Rush!
Starting 2026/08/05 15:00 JST, you'll be able to trade ZENKAI Rush Medals for Majin Buu (Good): Hercule (Assist) (DBL76-03S)'s Awakening Z Power!
Play the ZENKAI Ultra Space-Time Rush now and collect ZENKAI Rush Medals!



Important Info: "ZENKAI AWAKENING" Summons
  • This Summon becomes available when you have raised the specified character to at least ★7.
  • The amount of Awakening Z Power that drops from these Summons is random.
  • The freebie is not included in Single Summons.
  • Please note that these Summons will drop specific characters' Awakening Z Powers, not the characters themselves nor their Z Powers.
  • The Summon will not appear if the character's Awakening Rank is at the VII limit.
  • Please restart the app if this Summon does not appear even after its scheduled start time.
  • This Summon can be used by consuming Chrono Crystals.
  • For details, please check the in-game Summon screen > Awakening Z Power List.
  • The max amount of a character's Awakening Z Power you can hold is 7000.
  • Awakening Z Powers that go over your limit are automatically exchanged to Z2 Medals.

Important Info: ZENKAI Awakening Booster
  • You must meet the following conditions to unlock these Missions:
    • All Beginner Missions cleared
    • Conditions met within the unlocking time limit
    • *The Missions will not expire after they are unlocked.
      *The Mission counts will start from the moment the Missions are unlocked.

Important Notes
  • The character details are for Limit Break ★7+.
  • Zenkai Awakening information is for Awakening Rank VII.
  • Limited-time Tags are not shown in this notice.
  • Z Abilities can be upgraded by reaching a certain Limit Break level.
  • Zenkai Abilities can be upgraded by reaching a certain Awakening Rank.
    *Check Menu > Other > Help > Characters for more details.
  • Event content, as well as Event start and end dates, may change without prior notice.
  • The time listed in the News may be adjusted depending on the timing of the maintenance on that day.
  • You can play ZENKAI Rush Battle after clearing Main Story 2-8-6 (NORMAL).
  • ZENKAI Rush Battle is based on the same system as Battle Gauntlet.
  • The max amount of a character's Z Power you can hold is 9999. The max amount of Awakening Z Power is 7000.
  • Z Power and Awakening Z Power from Events and Missions that go over the limit are automatically converted to Z Medals.
  • *Some Z Power and Awakening Z Power, such as those for Event-exclusive characters with card numbers containing "EVT", will not be converted to Z Medals even if they exceed the limit.


We hope you continue to enjoy Dragon Ball Legends.

Dragon Ball Legends Management Team